Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Creatures used as material templates #1

Open
Caitqua opened this issue Jan 14, 2023 · 0 comments
Open

Suggestion: Creatures used as material templates #1

Caitqua opened this issue Jan 14, 2023 · 0 comments

Comments

@Caitqua
Copy link
Owner

Caitqua commented Jan 14, 2023

From Llamageddon: "I see you have already started on custom templates, there is a lot you can do there to make your life easier with multiple creature edits, especially if you have established some stereotypes in your mind for how you want these different creatures/castes to look like and be interacted with.

	Another similar thing I found surprisingly useful was trying out "dummy" creatures that were really just there to store materials in a different way from conventional material templates. For specific uses, it gives you even more flexibility in how they can be referenced by functional creatures. It also could make it easier to keep track of, and implement, broad changes in related systems; without losing track of what has been edited where, and how it is all functioning.
	
	I would need to put some time aside and actually learn a bit more about interactions, but if you think it might be helpful I could probably at least set up some examples of what I am thinking of, for you to decide if it might be the sort of thing you are after in this scenario."
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant