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bag.hpp
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/*******************************************************************************
** Author: Beth Myre
** Date: 3/19/19
** Description: This is the header file for the Bag class, which is used to hold
* the things that Cat Lady accumulates throughout the game.
*******************************************************************************/
#ifndef BAG_HPP
#define BAG_HPP
#include <string>
class Bag {
private:
int money;
bool tuna;
//This invisible object is how the game will know whether Cat Lady has
//visited Dog Man's house after collecting all of her cats.
bool revenge;
//Cats
bool snowball;
bool nibbles;
bool creases;
public:
Bag();
int getMoney();
int changeMoney(int);
bool getTuna();
void setTuna(bool);
bool getSnowball();
void setSnowball(bool);
bool getNibbles();
void setNibbles(bool);
bool getCreases();
void setCreases(bool);
bool getRevenge();
void setRevenge(bool);
};
#endif