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Platform_Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31205.134
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{725ED582-DC44-832E-34B3-F3A2A8E13954}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{725ED582-DC44-832E-34B3-F3A2A8E13954}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{725ED582-DC44-832E-34B3-F3A2A8E13954}.Debug|Any CPU.Build.0 = Debug|Any CPU
{725ED582-DC44-832E-34B3-F3A2A8E13954}.Release|Any CPU.ActiveCfg = Release|Any CPU
{725ED582-DC44-832E-34B3-F3A2A8E13954}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B27F62DB-8D57-465F-981B-FDB302D01B68}
EndGlobalSection
EndGlobal