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Broadcast/Document the USD, MAyaUSD tags that are officially used by each version of Maya. #2392

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ansuter opened this issue May 31, 2022 · 4 comments
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enhancement New feature or request

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@ansuter
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ansuter commented May 31, 2022

Is your feature request related to a problem? Please describe.
I recently just built MayaUSD against USD 21.08 with python 3.9 to start migrating our toolsets to Maya 2023. It wasn't until I built it that I realized plugins like Bifrost have a set version (I knew Arnold did, but wasn't aware with Bifrost), but it seems not building MayaUSD against the same version as Bifrost will result in some incompatibility. Turns out Bifrost uses 0.21.11.

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Describe the solution you'd like
An update to documentation would look nice. The tagged versions in the docs stop at 21.08, so it's not clear to me that 0.21.11 was ever used anywhere.

Describe alternatives you've considered
I'll try and build 0.21.11, but it might be useful to have a matrix of what official versions of USD/MayaUSD are used with which version of Maya.

Additional context
N/a

@ansuter ansuter added the enhancement New feature or request label May 31, 2022
@ansuter
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ansuter commented May 31, 2022

https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_ReleaseNotes_release_notes_release_notes_2_4_0_0_html - the compatibility notes are tucked away here, but might be good to broadcast this on github too so people don't waste time building a version that won't work.

@santosg87
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thanks for bringing this up @ansuter.

we usually mention the latest USD version used on the release tags:
https://github.com/Autodesk/maya-usd/releases/tag/v0.18.0

I will bring this discussion up to them team though, and we will see if there are maybe better places to mention that info so its more clear :)

@seando-adsk
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@ansuter I updated the build.md to include the USD versions that we support. Can this issue be closed now?

@ansuter
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ansuter commented Jun 7, 2022

Yep. Thank you!

@ansuter ansuter closed this as completed Jun 7, 2022
@neilh-adsk neilh-adsk moved this to Done in maya-usd Nov 6, 2023
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