diff --git a/lib/mayaUsd/utils/loadRules.cpp b/lib/mayaUsd/utils/loadRules.cpp index 1f3100a6ef..0311e95642 100644 --- a/lib/mayaUsd/utils/loadRules.cpp +++ b/lib/mayaUsd/utils/loadRules.cpp @@ -28,7 +28,7 @@ void duplicateLoadRules( // Retrieve the effective rule for the source path. // - // The reason we retrieve the effetive rule is that even + // The reason we retrieve the effective rule is that even // though we will modify all rules specific to that path, // its actual effective rule might be dictated by an ancestor. // @@ -72,7 +72,7 @@ void duplicateLoadRules( // // Note: the UsdStageLoadRules has a Minimize function that simplifies // rules, but we don't want to change rules the user might have set. - // The user may expect those rules to exists for some future purpose + // The user may expect those rules to exist for some future purpose // even though they are not currently used. As a general principle // we try to not change user data unless necessary. if (desiredRule != loadRules.GetEffectiveRuleForPath(destPath)) {