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2.asm
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[org 0x0100]
jmp start
;each queue has a size of 32 words = 64 bytes = 512 bits
Queue: times 512 dw 0
flag: dw 0 ;each bit of the flag is used to represent the state
;of the corresponding flag
;=========================================
;qcreate function returns the queue number
;if it finds a free queue or -1 if it
;failed.
found:
push word 1
jmp endqfunc
notfound:
push word -1
jmp endqfunc
qcreate:
push bp ;saving the value of bp
mov bp, sp ;moving the value of sp into bp for having a reference in stack
push ax ;saving thr value of ax
push bx ;saving the value of bx
push cx ;saving the value of cx
mov bx, -64 ;initializing bx with -64
mov ax, 0 ;initializing ax with 0
mov cx, 0 ;initializing cx with 0
loop1:
add bx, 64
mov ax, [Queue + bx + 62];rear
cmp ax, 30
jnz skipqc
mov ax, 1
jmp compare
skipqc:
inc ax
compare:
cmp ax, [Queue + bx]
jnz found
inc cx
cmp cx, 15
jz notfound
jmp loop1
endqfunc:
pop cx
pop bx
pop ax
pop bp
ret
;=========================================
;=========================================
;qdestroy marks the queue as free.
;It is assumed that by marking the queue
;free means that queue is reset to empty queue
;and the its corresponding value in flag variable
;is updated. It also takes Queue number as parameter.
qdestroy:
push bp ;saving the value of bp
mov bp, sp ;moving the value of sp into bp for having a reference in stack
push ax ;saving thr value of ax
push bx ;saving the value of bx
push cx ;saving the value of cx
push dx ;saving the value of dx
;initializing registers
mov ax, 64
mov bx, 0
mov cx, 0
mov dx, 0
;moving the parameter in bx register
mov bx, [bp + 4]
mul bx
mov bx, ax
l1: mov word [Queue + bx], 0
add bx, 2
inc cx
cmp cx, 32
jnz l1
;updating the value of this queue in the flag variable
mov ax, [flag]
mov bx, [bp + 4] ;moving Queue number in bx
mov cx, 1 ;reseting cx register
cmp cx, bx
l2: rol ax, 1
inc cx
cmp cx, bx
jb l2
skip1:
sub dx, dx ;generating zero in the carry flag
rcr ax, 1
mov cx, 1
cmp cx, bx
ja skip2
l3: ror ax, 1
inc cx
cmp cx, bx
jbe l3
skip2:
mov word [flag], ax
;ending function
pop dx
pop cx
pop bx
pop ax
pop bp
ret 2
;=========================================
;=========================================
;This function sets the specified bit of
;flag variable to 0.
setzero:
push bp
mov bp, sp
push ax
push bx
push cx
push dx
mov ax, [flag]
mov bx, [bp + 4]
mov cx, 1 ;reseting cx register
cmp cx, bx
;ja skip1b
l2c:
rol ax, 1
inc cx
cmp cx, bx
jb l2c
skip1b:
mov dx, 5
sub dx, dx
rcr ax, 1
mov cx, 1
cmp cx, bx
ja skip2c
l3c:
ror ax, 1
inc cx
cmp cx, bx
jbe l3c
skip2c:
mov word [flag], ax
;ending function
pop dx
pop cx
pop bx
pop ax
pop bp
ret 2
;=========================================
;This function sets the specified bit of
;flag variable to 1.
setbit:
push bp
mov bp, sp
push ax
push bx
push cx
push dx
mov ax, [flag]
mov bx, [bp + 4]
mov cx, 1 ;reseting cx register
cmp cx, bx
ja skip1a
l2b:
rol ax, 1
inc cx
cmp cx, bx
jbe l2b
skip1a:
mov dl, 5
mov dh, 10
sub dl, dh
rcr ax, 1
mov cx, 1
cmp cx, bx
ja skip2b
l3b:
ror ax, 1
inc cx
cmp cx, bx
jbe l3b
skip2b:
mov word [flag], ax
;ending function
pop dx
pop cx
pop bx
pop ax
pop bp
ret 2
;=========================================
;This function returns 1 if insertion is
;possible other wise -1.
checkinpos:
push bp
mov bp, sp
push ax
mov ax, 0
mov ax, [bp + 4] ;moving rear
cmp ax, 30
jz skipc
inc ax
jmp rempart
skipc:
mov ax, 1
rempart:
cmp ax, [bp + 6] ;comparing it with front
jz notpossible
mov word [bp + 8], 1
jmp endc
notpossible:
mov word [bp + 8], -1
endc:
pop ax
pop bp
ret 4
;=========================================
;=========================================
;This function checks if qremove is possible
checkrempos:
push bp
mov bp, sp
push ax
mov ax, 0
mov ax, [bp + 6] ;moving front
cmp ax, 30
jz skipd
inc ax
jmp rempart2
skipd:
mov ax, 1
rempart2:
cmp ax, [bp + 4]
ja notpossible2
mov word [bp + 8], 1
jmp endd
notpossible2:
mov word [bp + 8], -1
endd:
pop ax
pop bp
ret 4
;=========================================
;=========================================
;This function is used to remove items from
;the circular queue.
qremove:
push bp ;saving the value of bp
mov bp, sp ;moving the value of sp into bp for having a reference in stack
push ax ;saving thr value of ax
push bx ;saving the value of bx
push cx ;saving the value of cx
push dx ;saving the value of dx
push si ;saving the value of si
;initializing registers
mov ax, 64
mov bx, 0
mov cx, 0
mov dx, 0
mov si, 0
;moving queue number in bx register
mov bx, [bp + 4]
mul bx
mov bx, ax
checkqr:
sub sp, 2
mov ax, [Queue + bx] ;Queue front
push ax
mov cx, ax
mov ax, [Queue + bx + 62] ;Queue rear
push ax
call checkrempos
pop dx
cmp dx, 1
jnz notapplicable2
jmp applicable2
notapplicable2:
mov word [bp + 6], 0
jmp endrem
applicable2:
mov word [bp + 6], 1
mov ax, [Queue + bx]
mov si, 2
mul si
mov si, ax
mov word [Queue + bx + si], 0
mov word ax, [Queue + bx]
cmp ax, 30
jnz skipq
mov ax, 1
jmp placefront
skipq:
inc ax
placefront:
mov [Queue + bx], ax
checkifreset:
cmp cx, [Queue + bx + 62]
jnz endrem
mov word[Queue + bx], 0
mov word[Queue + bx + 62], 0
push word [bp + 4]
call setzero
endrem:
pop si
pop dx
pop cx
pop bx
pop ax
pop bp
ret 2
;=========================================
;=========================================
;This function is used to add items in the
;circular queue. A real circular queue is
;dynamic but according to this question
;the circular queue is static.
qadd:
push bp ;saving the value of bp
mov bp, sp ;moving the value of sp into bp for having a reference in stack
push ax ;saving thr value of ax
push bx ;saving the value of bx
push cx ;saving the value of cx
push dx ;saving the value of dx
push si ;saving the value of si
;initializing registers
mov ax, 64
mov bx, 0
mov cx, 0
mov dx, 0
mov si, 0
;moving queue number in bx register
mov bx, [bp + 4]
mul bx
mov bx, ax
check1:
sub sp, 2
mov ax, [Queue + bx]
push ax
mov ax, [Queue + bx + 62]
push ax
call checkinpos
pop dx
cmp dx, 1
jz applicable
notapplicable:
mov word [bp + 8], 0
jmp endaddfunc
skipb:
mov ax, 1
jmp skipad
applicable:
cmp word [Queue + bx + 62], 1
jnz skip4d
cmp word [Queue + bx], 1
jnz skip4d
push word [bp + 4]
call setbit
skip4d:
mov ax, [Queue + bx + 62]
cmp ax, 30
jz skipb
inc ax
skipad:
mov word [Queue + bx + 62], ax
mov si, 2
mul si
mov si, ax
mov ax, [bp + 6] ;moving data parameter in ax
mov word [Queue + bx + si], ax
mov word [bp + 8], 1
mov ax, [Queue + bx]
cmp ax, 0
jnz endaddfunc
inc ax
mov [Queue + bx], ax
endaddfunc:
pop si
pop dx
pop cx
pop bx
pop ax
pop bp
ret 4
;=========================================
start:
sub sp, 2
call qcreate
pop dx
mov ax, 2
push ax
call qdestroy
sub sp, 2
mov ax, 0xA ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xB ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xC ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xD ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xE ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xF ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
sub sp, 2
call qcreate
pop dx
mov ax, 0xAA ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xAB ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xAC ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xAD ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xAE ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xAF ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBA ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBB ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBC ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBD ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBE ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xBF ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCA ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCB ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCC ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCD ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCE ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xCF ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDA ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDB ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDC ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDD ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDE ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xDF ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0xEA ;item to add
push ax
mov ax, 0 ;queue number
push ax
sub sp, 2
call qcreate
pop dx
call qadd
push word 0
call qremove
push word 0
call qremove
push word 0
call qremove
mov ax, 0x11 ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
mov ax, 0x33 ;item to add
push ax
mov ax, 0 ;queue number
push ax
call qadd
finish:
mov ax, 0x04c00
int 21h