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The reason is that this way I'm able to trigger an animation just by changing the IsToggled value...
Well, to be honest I need a bit of a 'trick' to get the animation to work... I change the state before changing the IsToggled, but the final result is exactly what I need.
So, bottom line, would it have impact if the ForceUpdateState in the IsToggled was changed to animate = true?
Thanks for this awesome library!
The text was updated successfully, but these errors were encountered:
Hi,
Would it be possible to have the ForceUpdateState in the IsToggledProperty with animate = true?
It would look something like this:
The reason is that this way I'm able to trigger an animation just by changing the
IsToggled
value...Well, to be honest I need a bit of a 'trick' to get the animation to work... I change the state before changing the IsToggled, but the final result is exactly what I need.
So, bottom line, would it have impact if the
ForceUpdateState
in theIsToggled
was changed toanimate = true
?Thanks for this awesome library!
The text was updated successfully, but these errors were encountered: