InputModifier should include SHORTCUT(Ctrl on Win, Command on Mac) modifier? #1203
chengenzhao
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Good catch, I've moved it to issues. |
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HI:
We just read the source code of FXGL
and in the Triggers.kt
there are some modifiers for the input modifier
and when statement will match Keycode of modifiers to the input modifier
but it only matches KeyCode.Ctrl to InputModifier.Ctrl
I think it would be nice to have ShortCut in that clause also
like:
Because when people use Mac, they tend to use Meta(Command) key rather than Ctrl
so it would be nice to have Short Cut in that clause also
Thanks
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