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This app is amazing. I think it's the best app we have for mobile by far. I have some ideas and I'm not even sure if this app is still being updated, and let me be clear I'm more than thankful for what you put together, I understand how much work it is to make this app, and implenting any of these features let alone all of them is a lot to ask for. This is mostly just for if you come back and you are looking for input on what people might want, or for myself as I might try and figure out how to make an app for SD as the options are scarce (I don't know how to code so I highly doubt it, but I can dream).
I only bring up reForge because Forge is too volatile and implementing drastic changes to the point that I think it would be unrealistic to provide support for it, but reForge seems to be very similar to A1111, just with more features and better performance. Almost every extension that works on A1111 work on reForge, and the ones that don't almost always don't because they have hard-coded calls to A1111 exclusive directories or extensions, and don't use the correct calls built in that reForge natively redirects. Or you just update the calls to point towards the reForge versions instead (like controlnet).
Another example would be how both Adetailer and Reactor works completely fine as of writing in your app with reForge.
Okay anyways, here's the things I've noticed/would like to see in this app if you're interested:
Built in reforge ControlNet API calls
sd-forge-couple support (same as regional prompting but more control)
soft inpainting support (reforge built-in, a1111 extension)
segment-anything/inpaint-anything extension support (easy automatic masking / outpainting via SAM models with optional groundingdino bbox support)
sd-webui-mosaic-outpainting support (easy outpainting)
a1111-sd-webui-tagcomplete support / updated built in tag support (import csv to sort by post frequency/popularity, to know which tags are more important)
config-presets / built-in config preset settings per model
for the above, updated app companion extension for support for reforge, it loads but won't pull model info. or maybe built in prompt for civitai api key and uses host computer to hash models or grab existing hashes (most people have a civitai extension installed on their local pc, so most people already have pre-built hashes)
canvas zoom and erase
masking fix for img2img - Right now it loses the mask sometimes and if you try to edit it after you make a mask, it becomes distorted
sd-webui-detail-daemon (crazy cool simple and easy detail adding slider, check this one out regardless of app support or not)
Thanks for your app regardless, I use it almost everyday :)
The text was updated successfully, but these errors were encountered:
This app is amazing. I think it's the best app we have for mobile by far. I have some ideas and I'm not even sure if this app is still being updated, and let me be clear I'm more than thankful for what you put together, I understand how much work it is to make this app, and implenting any of these features let alone all of them is a lot to ask for. This is mostly just for if you come back and you are looking for input on what people might want, or for myself as I might try and figure out how to make an app for SD as the options are scarce (I don't know how to code so I highly doubt it, but I can dream).
Another thing is that this repo: https://github.com/jordenyt/stable_diffusion_sketch has a really good canvas and inpainting support, but a really messy and bad GUI. Maybe there's something in there that would make it easier for you.
I only bring up reForge because Forge is too volatile and implementing drastic changes to the point that I think it would be unrealistic to provide support for it, but reForge seems to be very similar to A1111, just with more features and better performance. Almost every extension that works on A1111 work on reForge, and the ones that don't almost always don't because they have hard-coded calls to A1111 exclusive directories or extensions, and don't use the correct calls built in that reForge natively redirects. Or you just update the calls to point towards the reForge versions instead (like controlnet).
Another example would be how both Adetailer and Reactor works completely fine as of writing in your app with reForge.
Okay anyways, here's the things I've noticed/would like to see in this app if you're interested:
Built in reforge ControlNet API calls
sd-forge-couple support (same as regional prompting but more control)
soft inpainting support (reforge built-in, a1111 extension)
segment-anything/inpaint-anything extension support (easy automatic masking / outpainting via SAM models with optional groundingdino bbox support)
sd-webui-mosaic-outpainting support (easy outpainting)
a1111-sd-webui-tagcomplete support / updated built in tag support (import csv to sort by post frequency/popularity, to know which tags are more important)
config-presets / built-in config preset settings per model
for the above, updated app companion extension for support for reforge, it loads but won't pull model info. or maybe built in prompt for civitai api key and uses host computer to hash models or grab existing hashes (most people have a civitai extension installed on their local pc, so most people already have pre-built hashes)
canvas zoom and erase
masking fix for img2img - Right now it loses the mask sometimes and if you try to edit it after you make a mask, it becomes distorted
sd-webui-detail-daemon (crazy cool simple and easy detail adding slider, check this one out regardless of app support or not)
Thanks for your app regardless, I use it almost everyday :)
The text was updated successfully, but these errors were encountered: