diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml index 7eac4b53d09..f817c97602a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml @@ -29,8 +29,9 @@ - type: Projectile damage: types: - Blunt: 3 - Heat: 16 + Piercing: 14 #ADT tweak + # Blunt: 3 ADT tweak + # Heat: 16 ADT tweak - type: entity id: BulletLightRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml index b4017fd5507..b2faa8a8730 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml @@ -29,8 +29,9 @@ - type: Projectile damage: types: - Blunt: 3 - Heat: 32 + Piercing: 32 #ADT tweak + # Blunt: 3 ADT tweak + # Heat: 32 ADT tweak - type: entity id: BulletMagnumAP diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml index 8d146939b75..c8ab77337be 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml @@ -29,8 +29,9 @@ - type: Projectile damage: types: - Blunt: 2 - Heat: 14 + Piercing: 10 #ADT tweak + # Blunt: 3 ADT twea + # Heat: 14 - type: entity id: BulletPistolUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml index e3e26bf9f32..5da3e2f31f4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml @@ -29,8 +29,9 @@ - type: Projectile damage: types: - Blunt: 2 - Heat: 15 + Piercing: 15 + # Blunt: 15 ADT tweak + # Heat: 15 ADT tweak - type: entity id: BulletRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml index d8c465cf9e8..4893d4a7843 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml @@ -64,8 +64,9 @@ - type: Projectile damage: types: - Blunt: 3 - Heat: 7 + Piercing: 7 #ADT tweak + # Blunt: 3 ADT tweak + # Heat: 7 ADT tweak - type: IgnitionSource ignited: true diff --git a/Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml b/Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml index 12aa657cbcb..010cbe82248 100644 --- a/Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml +++ b/Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml @@ -6,12 +6,10 @@ requirements: - !type:OverallPlaytimeRequirement time: 54000 #15 hrs # ADT-RoleTime -# ADT-Tweak - # - !type:DepartmentTimeRequirement - # department: Security - # time: 72000 #20 hrs # Corvax-RoleTime - # inverted: true # stop playing intern if you're good at security! -# ADT-Tweak + - !type:DepartmentTimeRequirement + department: Security + time: 72000 #20 hrs # Corvax-RoleTime + inverted: true # stop playing intern if you're good at security! # ADT Restrict Start - !type:SpeciesRequirement inverted: true