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Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.18363.
The C compiler identification is MSVC 19.25.28614.0
The CXX compiler identification is MSVC 19.25.28614.0
Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe
Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe - works
Detecting C compiler ABI info
Detecting C compiler ABI info - done
Detecting C compile features
Detecting C compile features - done
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe - works
Detecting CXX compiler ABI info
Detecting CXX compiler ABI info - done
Detecting CXX compile features
Detecting CXX compile features - done
Found OpenGL: opengl32
CMake Error at CMakeLists.txt:22 (find_package):
By not providing "Findglm.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "glm", but
CMake did not find one.
Could not find a package configuration file provided by "glm" (requested
version 0.9.8) with any of the following names:
glmConfig.cmake
glm-config.cmake
Add the installation prefix of "glm" to CMAKE_PREFIX_PATH or set "glm_DIR"
to a directory containing one of the above files. If "glm" provides a
separate development package or SDK, be sure it has been installed.
Configuring incomplete, errors occurred!
See also "C:/Users/issue/Desktop/MC C++/CubeCraft2-build/CMakeFiles/CMakeOutput.log".
The text was updated successfully, but these errors were encountered:
Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.18363.
The C compiler identification is MSVC 19.25.28614.0
The CXX compiler identification is MSVC 19.25.28614.0
Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe
Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe - works
Detecting C compiler ABI info
Detecting C compiler ABI info - done
Detecting C compile features
Detecting C compile features - done
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe
Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx64/x64/cl.exe - works
Detecting CXX compiler ABI info
Detecting CXX compiler ABI info - done
Detecting CXX compile features
Detecting CXX compile features - done
Found OpenGL: opengl32
CMake Error at CMakeLists.txt:22 (find_package):
By not providing "Findglm.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "glm", but
CMake did not find one.
Could not find a package configuration file provided by "glm" (requested
version 0.9.8) with any of the following names:
Add the installation prefix of "glm" to CMAKE_PREFIX_PATH or set "glm_DIR"
to a directory containing one of the above files. If "glm" provides a
separate development package or SDK, be sure it has been installed.
Configuring incomplete, errors occurred!
See also "C:/Users/issue/Desktop/MC C++/CubeCraft2-build/CMakeFiles/CMakeOutput.log".
The text was updated successfully, but these errors were encountered: