@@ -148,7 +148,7 @@ public void onClick(float x, float y) {
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changes .hardlight ( Window .TITLE_COLOR );
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infos .add (changes );
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- changes = new ChangeInfo ("v0.7.0b" , false , null );
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+ changes = new ChangeInfo ("v0.7.0b & v0.7.0c " , false , null );
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changes .hardlight ( Window .TITLE_COLOR );
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infos .add (changes );
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@@ -164,6 +164,7 @@ public void onClick(float x, float y) {
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"_-_ Adjusted bone pile functionality to make it more clear that a spawning wraith means an item is cursed. Also fixed an exploit where items could be thrown into bone piles to check if they were cursed." ));
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changes .addButton ( new ChangeButton (new Image (Assets .SPINNER , 144 , 0 , 16 , 16 ), Messages .get (this , "bugfixes" ),
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+ "v0.7.0b:\n " +
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"Fixed (Caused by v0.7.0):\n " +
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"_-_ Exotic items not being identified in rankings (will not fix old rankings)\n " +
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"_-_ Toolkit rarely being able to go above 100% charge\n " +
@@ -172,7 +173,13 @@ public void onClick(float x, float y) {
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"_-_ Bolas incorrectly requiring 15 strength\n " +
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"_-_ Non-heroes being able to use reach weapons through walls\n " +
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"_-_ Antimagic glyph applying to more effects when used by the sad ghost\n " +
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- "_-_ Some items not being known as uncursed when sold from shops" ));
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+ "_-_ Some items not being known as uncursed when sold from shops\n \n " +
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+ "v0.7.0c:\n " +
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+ "Fixed (Caused by v0.7.0):\n " +
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+ "_-_ Non-heroes not using reach weapons properly\n \n " +
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+ "Fixed (Existed before v0.7.0):\n " +
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+ "_-_ Obfuscation glyph not improving every upgrade\n " +
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+ "_-_ Magical sleep rarely cancelling paralysis" ));
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changes .addButton ( new ChangeButton (Icons .get (Icons .LANGS ), Messages .get (this , "language" ),
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"Updated Translations" ));
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