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01-triangle.cpp
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#include "../framework/vulkanRtApp.h"
class TriangleApp : public VulkanRayTracingApp
{
struct TopLevelAccelerationStructureTable : magma::DescriptorSetTable
{
magma::descriptor::AccelerationStructure topLevel = 0;
MAGMA_REFLECT(topLevel)
} setTable;
magma::AccelerationStructureGeometryTriangles geometry;
magma::AccelerationStructureGeometryInstances geometryInstance;
std::unique_ptr<magma::AccelerationStructureInputBuffer> vertexBuffer;
std::unique_ptr<magma::AccelerationStructureInstanceBuffer<magma::AccelerationStructureInstance>> instanceBuffer;
std::unique_ptr<magma::BottomLevelAccelerationStructure> bottomLevel;
std::unique_ptr<magma::TopLevelAccelerationStructure> topLevel;
std::unique_ptr<magma::DescriptorSet> descriptorSet;
std::unique_ptr<magma::RayTracingPipeline> pipeline;
magma::ShaderBindingTable shaderBindingTable;
public:
TriangleApp(const AppEntry& entry):
VulkanRayTracingApp(entry, TEXT("Hello, triangle!"), 512, 512)
{
createGeometry();
createAccelerationStructures();
buildAccelerationStructures();
setupDescriptorSet();
setupPipeline();
recordCommandBuffer(Buffer::Front);
recordCommandBuffer(Buffer::Back);
}
void render(uint32_t bufferIndex) override
{
submitCommandBuffer(bufferIndex);
}
void createGeometry()
{
const magma::vt::Pos3f vertices[] = {
{ 0.0f,-0.3f, 0.f},
{-0.6f, 0.3f, 0.f},
{ 0.6f, 0.3f, 0.f}
};
vertexBuffer = std::make_unique<magma::AccelerationStructureInputBuffer>(cmdBufferCopy, sizeof(vertices), vertices);
geometry = magma::AccelerationStructureGeometryTriangles(VK_FORMAT_R32G32B32_SFLOAT, vertexBuffer.get());
}
void createAccelerationStructures()
{
bottomLevel = std::make_unique<magma::BottomLevelAccelerationStructure>(device,
std::list<magma::AccelerationStructureGeometry>{geometry},
VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR,
VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR);
instanceBuffer = std::make_unique<magma::AccelerationStructureInstanceBuffer<magma::AccelerationStructureInstance>>(device, 1);
geometryInstance = magma::AccelerationStructureGeometryInstances(instanceBuffer.get());
instanceBuffer->getInstance(0).accelerationStructureReference = bottomLevel->getReference();
topLevel = std::make_unique<magma::TopLevelAccelerationStructure>(device,
geometryInstance,
VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR,
VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR);
}
void buildAccelerationStructures()
{
const VkDeviceSize maxSize = std::max(bottomLevel->getBuildScratchSize(), topLevel->getBuildScratchSize());
scratchBuffer = allocateScratchBuffer(maxSize);
cmdCompute->begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT);
{
instanceBuffer->updateModified(cmdCompute);
cmdCompute->pipelineBarrier(
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
magma::barrier::memory::transferWriteAccelerationStructureRead);
cmdCompute->buildAccelerationStructure(bottomLevel, {geometry}, scratchBuffer);
cmdCompute->pipelineBarrier(
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
magma::barrier::memory::accelerationStructureWriteRead);
cmdCompute->buildAccelerationStructure(topLevel, geometryInstance, scratchBuffer);
}
cmdCompute->end();
magma::finish(cmdCompute, computeQueue);
}
void setupDescriptorSet()
{
setTable.topLevel = topLevel;
descriptorSet = std::make_unique<magma::DescriptorSet>(descriptorPool, setTable, VK_SHADER_STAGE_RAYGEN_BIT_KHR);
}
void setupPipeline()
{
const std::vector<magma::RayTracingShaderGroup> shaderGroups{
magma::GeneralRayTracingShaderGroup(0),
magma::TrianglesHitRayTracingShaderGroup(1),
magma::GeneralRayTracingShaderGroup(2)
};
auto layout = std::unique_ptr<magma::PipelineLayout>(new magma::PipelineLayout(
{
descriptorSet->getLayout(),
swapchainDescriptorSets.front()->getLayout(),
}));
pipeline = std::unique_ptr<magma::RayTracingPipeline>(new RayTracingPipeline(device,
{"trace", "hit", "miss"}, shaderGroups, 1, std::move(layout)));
shaderBindingTable.build(pipeline, commandBuffers[0]);
}
void recordCommandBuffer(uint32_t index)
{
std::shared_ptr<magma::CommandBuffer>& cmdBuffer = commandBuffers[index];
magma::Image *backBuffer = swapchainImageViews[index]->getImage();
cmdBuffer->begin();
{
backBuffer->layoutTransition(VK_IMAGE_LAYOUT_GENERAL, cmdBuffer);
cmdBuffer->bindPipeline(pipeline);
cmdBuffer->bindDescriptorSets(pipeline, 0,
{
descriptorSet,
swapchainDescriptorSets[index]
});
cmdBuffer->traceRays(shaderBindingTable, width, height, 1);
backBuffer->layoutTransition(VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, cmdBuffer);
}
cmdBuffer->end();
}
};
std::unique_ptr<IApplication> appFactory(const AppEntry& entry)
{
return std::unique_ptr<TriangleApp>(new TriangleApp(entry));
}