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Cargo.toml
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[package]
name = "amethyst_terrain"
version = "0.1.0"
authors = ["Rudi Floren <[email protected]>"]
edition = "2018"
description = """
Terrain rendering using a Cardinal Neighbor Quadtree LOD approach inspired by
* https://github.com/drecuk/QuadtreeTerrain/blob/master/30.SYS-QuadtreeTerrain/TerrainQuadTree.cpp
* https://bitbucket.org/victorbush/ufl.cap5705.terrain/src/93c5ab3824a5a66d87d1bb6dcc9ed9aee7a16357/src_non_uniform/shader/?at=master
* https://developer.nvidia.com/gpugems/GPUGems2/gpugems2_chapter07.html
* and the FarCry5 GDC Slides.
This approach uses tesselation and thus does not support metal or opengl < 4.1
"""
[dependencies]
amethyst = { git = "https://github.com/amethyst/amethyst", rev = "ac3de03", version = "0.12.0" }
amethyst_derive = { git = "https://github.com/amethyst/amethyst", rev = "ac3de03" }
cnquadtree = { path = "../cnquadtree" }
lazy_static = "1.0"
failure = "0.1"
log = "*"
glsl-layout = "0.3"
nalgebra = "0.17"
ncollide2d = "0.18"
serde = { version = "1.0", features = ["derive"] }
image = "*"
shred = {version = "0.7"}
shred-derive = {version = "0.5" }
smallvec = "0.6.9"
derivative = "1.0.2"
load_file = "1.0.0"
[dev-dependencies]
pretty_assertions = "0.6.1"
[features]
vulkan = ["amethyst/vulkan"]
metal = ["amethyst/metal"]