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AppendObject.cs
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using COSXML.Common;
using COSXML.CosException;
using COSXML.Model;
using COSXML.Model.Object;
using COSXML.Model.Tag;
using COSXML.Model.Bucket;
using COSXML.Model.Service;
using COSXML.Utils;
using COSXML.Auth;
using COSXML.Transfer;
using System;
using COSXML;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Net;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using COSXML.Log;
using System.Net.Cache;
using System.Collections;
namespace COSSnippet
{
public class AppendObjectModel {
private static CosXml cosXml;
private static int count = 0;
AppendObjectModel() {
CosXmlConfig config = new CosXmlConfig.Builder()
.SetRegion("COS_REGION") // 设置默认的区域, COS 地域的简称请参照 https://cloud.tencent.com/document/product/436/6224
.Build();
string secretId = "SECRET_ID"; // 云 API 密钥 SecretId, 获取 API 密钥请参照 https://console.cloud.tencent.com/cam/capi
string secretKey = "SECRET_KEY"; // 云 API 密钥 SecretKey, 获取 API 密钥请参照 https://console.cloud.tencent.com/cam/capi
long durationSecond = 600; //每次请求签名有效时长,单位为秒
QCloudCredentialProvider qCloudCredentialProvider = new DefaultQCloudCredentialProvider(secretId,
secretKey, durationSecond);
cosXml = new CosXmlServer(config, qCloudCredentialProvider);
}
/// 追加上传对象
public void AppendObject()
{
//.cssg-snippet-body-start:[Append-object]
try
{
// 存储桶名称,此处填入格式必须为 bucketname-APPID, 其中 APPID 获取参考 https://console.cloud.tencent.com/developer
string bucket = "examplebucket-1250000000";
string key = "exampleobject"; //对象键
string srcPath = @"temp-source-file";//本地文件绝对路径
//首次append上传,追加位置传0,创建一个appendable对象
long next_append_position = 0;
AppendObjectRequest request = new AppendObjectRequest(bucket, key, srcPath, next_append_position);
//设置进度回调
request.SetCosProgressCallback(delegate (long completed, long total)
{
Console.WriteLine(String.Format("progress = {0:##.##}%", completed * 100.0 / total));
});
AppendObjectResult result = cosXml.AppendObject(request);
//获取下次追加位置
next_append_position = result.nextAppendPosition;
Console.WriteLine(result.GetResultInfo());
//执行追加,传入上次获取的对象末尾
request = new AppendObjectRequest(bucket, key, srcPath, next_append_position);
request.SetCosProgressCallback(delegate (long completed, long total)
{
Console.WriteLine(String.Format("progress = {0:##.##}%", completed * 100.0 / total));
});
result = cosXml.AppendObject(request);
Console.WriteLine(result.GetResultInfo());
}
catch (COSXML.CosException.CosClientException clientEx)
{
//请求失败
Console.WriteLine("CosClientException: " + clientEx);
}
catch (COSXML.CosException.CosServerException serverEx)
{
//请求失败
Console.WriteLine("CosServerException: " + serverEx.GetInfo());
}
//.cssg-snippet-body-end
}
// .cssg-methods-pragm
static void Main(string[] args)
{
AppendObjectModel m = new AppendObjectModel();
m.AppendObject();
}
}
}