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factory

use factory with args and settings to produce verious kinds of product

using abstract classes and interfaces to unify factories and products

Pros and Cons

Pros:

  • avoid tight coupling between the creator and the concrete products
  • Single Responsibility Principle
    • the product creation code can be moved into one place in the program, making the code easier to support
  • Open/Closed Principle
    • new types of products can be introduced into the program without breaking existing client code

Cons:

  • the code may become more complicated since you need to introduce a lot of new subclasses to implement the pattern
    • the best case scenario is when you’re introducing the pattern into an existing hierarchy of creator classes