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Unstable first object layer with raft #118
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The current (and the old) raft respects the "Contact Z distance" at the support page. If you set the distance to 0.001, then it will print the object directly above the raft. Also please note that the object's 1st layer is printed with a bridging flow and you should enable the "detect bridging perimeters" feature to have the perimeters be printed with a bridging flow as well. Whether that is a good approach is questionable, but it does not differ between the previous and the current Slic3r. |
Does this solve your issue? |
@bubnikv: It is true, that it is not different from the previous version. The problem is not fixed with "Contact Z distance" either. I want it to separate from the raft easily. Therefore I need the 0.2 mm "Contact Z distance". The problem I meantioned is, that the extrusion is so little, that the bottom surface of the object does not stick together, but is an array of single filament strings. Exactly as displayed in the preview tab. The "bridging flow" parameter is still 1 as bridging is working fine with that. |
I don't understand. The preview tab, at least for me and for the z gap 0.001 displays the 1st object layer touching the raft. I believe one shall separate the raft settings from the support settings as the raft needs different separation tactics from the normal supports, but this will not be done in this release as it requires a lot of evaluation from our side. |
@bubnikv: Up until now, I understood the z gap as necessary to separate the support/raft from the part. A too small value causes the part and the raft to fuse together. Am I correct? |
That's correct. Without the gap, the object would fuse to the raft. One probably needs a separate settings for the raft parameters as there are different requirements to it than for the normal support gap. But that will not be done in this release. |
I was testing the raft yesterday and there is something to be desired. The current "bridging over support" extrusion placement works to some extent for overhangs, but it does not work well for long horizontal features, like a raft or models displayed in here: First, as discussed here #102, for the horizontal features to be printed nicely, one has to squash the horizontal overhang against the support top surface. This is particularly needed for ABS prints which curl up, and for object over raft. Also there is an issue with the current bridging algorithm, which does not correctly fuse the bridging infill with the bridging perimeters: |
Version
1.33.3-prusa3d
Operating system type + version
macOS Sierra
Behavior
STL/Config (.ZIP) where problem occurs
Archiv.zip
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