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ColorSymbol.cs
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using System;
using System.Collections.Generic;
using System.Xml;
using MonoDroid.Utils;
namespace MonoDroid.Generation {
public class ColorSymbol : SimpleSymbol, ISymbol {
public ColorSymbol ()
: base ("default (global::Android.Graphics.Color)",
"int",
"Android.Graphics.Color",
"I",
"int",
"new global::Android.Graphics.Color ({0})",
"{0}.ToArgb ()")
{
}
#if false
public string DefaultValue {
get {return
}
public string FullName {
get {return "Android.Graphics.Color";}
}
public bool IsGeneric {
get {return false;}
}
public string JavaName {
get {return "int";}
}
public string JniName {
get {return "I";}
}
public string NativeType {
get {return "int";}
}
public string FromNative (CodeGenerationOptions opt, string var_name, bool owned)
{
return string.Format ("new global::Android.Graphics.Color ({0})", var_name);
}
public string ToNative (CodeGenerationOptions opt, string var_name)
{
return string.Format ("{0}.ToArgb ()", var_name);
}
public bool Validate (GenericParameterDefinitionList type_params)
{
return true;
}
#endif
}
}