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JetBrains.Annotations.cs
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/*
* Copyright 2007-2012 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace JetBrains.Annotations {
/// <summary>
/// Indicates that marked element should be localized or not.
/// </summary>
[AttributeUsage( AttributeTargets.All, AllowMultiple = false, Inherited = true )]
public sealed class LocalizationRequiredAttribute : Attribute {
/// <summary>
/// Initializes a new instance of the <see cref="LocalizationRequiredAttribute"/> class with
/// <see cref="Required"/> set to <see langword="true"/>.
/// </summary>
public LocalizationRequiredAttribute()
: this( true ) {
}
/// <summary>
/// Initializes a new instance of the <see cref="LocalizationRequiredAttribute"/> class.
/// </summary>
/// <param name="required"><c>true</c> if a element should be localized; otherwise, <c>false</c>.</param>
public LocalizationRequiredAttribute( bool required ) {
Required = required;
}
/// <summary>
/// Gets a value indicating whether a element should be localized.
/// <value><c>true</c> if a element should be localized; otherwise, <c>false</c>.</value>
/// </summary>
[UsedImplicitly]
public bool Required { get; private set; }
/// <summary>
/// Returns whether the value of the given object is equal to the current <see cref="LocalizationRequiredAttribute"/>.
/// </summary>
/// <param name="obj">The object to test the value equality of. </param>
/// <returns>
/// <c>true</c> if the value of the given object is equal to that of the current; otherwise, <c>false</c>.
/// </returns>
public override bool Equals( object obj ) {
var attribute = obj as LocalizationRequiredAttribute;
return attribute != null && attribute.Required == Required;
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A hash code for the current <see cref="LocalizationRequiredAttribute"/>.</returns>
public override int GetHashCode() {
return base.GetHashCode();
}
}
/// <summary>
/// Indicates that marked method builds string by format pattern and (optional) arguments.
/// Parameter, which contains format string, should be given in constructor.
/// The format string should be in <see cref="string.Format(IFormatProvider,string,object[])"/> -like form
/// </summary>
[AttributeUsage( AttributeTargets.Constructor | AttributeTargets.Method, AllowMultiple = false, Inherited = true )]
public sealed class StringFormatMethodAttribute : Attribute {
/// <summary>
/// Initializes new instance of StringFormatMethodAttribute
/// </summary>
/// <param name="formatParameterName">Specifies which parameter of an annotated method should be treated as format-string</param>
public StringFormatMethodAttribute( string formatParameterName ) {
FormatParameterName = formatParameterName;
}
/// <summary>
/// Gets format parameter name
/// </summary>
[UsedImplicitly]
public string FormatParameterName { get; private set; }
}
/// <summary>
/// Indicates that the function argument should be string literal and match one of the parameters of the caller function.
/// For example, <see cref="ArgumentNullException"/> has such parameter.
/// </summary>
[AttributeUsage( AttributeTargets.Parameter, AllowMultiple = false, Inherited = true )]
public sealed class InvokerParameterNameAttribute : Attribute { }
/// <summary>
/// Indicates that the function is used to notify class type property value is changed.
/// </summary>
[AttributeUsage( AttributeTargets.Method, AllowMultiple = false, Inherited = true )]
public sealed class NotifyPropertyChangedInvocatorAttribute : Attribute {
public NotifyPropertyChangedInvocatorAttribute() { }
public NotifyPropertyChangedInvocatorAttribute( string parameterName ) {
ParameterName = parameterName;
}
[UsedImplicitly]
public string ParameterName { get; private set; }
}
/// <summary>
/// Indicates that the value of marked element could be <c>null</c> sometimes, so the check for <c>null</c> is necessary before its usage
/// </summary>
[AttributeUsage( AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true )]
public sealed class CanBeNullAttribute : Attribute { }
/// <summary>
/// Indicates that the value of marked element could never be <c>null</c>
/// </summary>
[AttributeUsage( AttributeTargets.Method | AttributeTargets.Parameter | AttributeTargets.Property | AttributeTargets.Delegate | AttributeTargets.Field, AllowMultiple = false, Inherited = true )]
public sealed class NotNullAttribute : Attribute { }
/// <summary>
/// Describes dependency between method input and output
/// </summary>
/// <syntax>
/// <p>Function definition table syntax:</p>
/// <list>
/// <item>FDT ::= FDTRow [;FDTRow]*</item>
/// <item>FDTRow ::= Input => Output | Output <= Input</item>
/// <item>Input ::= ParameterName: Value [, Input]*</item>
/// <item>Output ::= [ParameterName: Value]* {halt|stop|void|nothing|Value}</item>
/// <item>Value ::= true | false | null | notnull | canbenull</item>
/// </list>
/// If method has single input parameter, it's name could be omitted. <br/>
/// Using "halt" (or "void"/"nothing", which is the same) for method output means that methos doesn't return normally. <br/>
/// "canbenull" annotation is only applicable for output parameters. <br/>
/// You can use multiple [ContractAnnotation] for each FDT row, or use single attribute with rows separated by semicolon. <br/>
/// </syntax>
/// <examples>
/// <list>
/// <item>[ContractAnnotation("=> halt")] public void TerminationMethod()</item>
/// <item>[ContractAnnotation("halt <= condition: false")] public void Assert(bool condition, string text) // Regular Assertion method</item>
/// <item>[ContractAnnotation("s:null => true")] public bool IsNullOrEmpty(string s) // String.IsNullOrEmpty</item>
/// <item>[ContractAnnotation("null => null; notnull => notnull")] public object Transform(object data) // Method which returns null if parameter is null, and not null if parameter is not null</item>
/// <item>[ContractAnnotation("s:null=>false; =>true,result:notnull; =>false, result:null")] public bool TryParse(string s, out Person result)</item>
/// </list>
/// </examples>
[AttributeUsage( AttributeTargets.Method, AllowMultiple = true, Inherited = true )]
public sealed class ContractAnnotationAttribute : Attribute {
public ContractAnnotationAttribute( [NotNull] string fdt )
: this( fdt, false ) {
}
public ContractAnnotationAttribute( [NotNull] string fdt, bool forceFullStates ) {
FDT = fdt;
ForceFullStates = forceFullStates;
}
public string FDT { get; private set; }
public bool ForceFullStates { get; private set; }
}
/// <summary>
/// Indicates that the value of marked type (or its derivatives) cannot be compared using '==' or '!=' operators.
/// There is only exception to compare with <c>null</c>, it is permitted
/// </summary>
[AttributeUsage( AttributeTargets.Interface | AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = true )]
public sealed class CannotApplyEqualityOperatorAttribute : Attribute { }
/// <summary>
/// When applied to target attribute, specifies a requirement for any type which is marked with
/// target attribute to implement or inherit specific type or types
/// </summary>
/// <example>
/// <code>
/// [BaseTypeRequired(typeof(IComponent)] // Specify requirement
/// public class ComponentAttribute : Attribute
/// {}
///
/// [Component] // ComponentAttribute requires implementing IComponent interface
/// public class MyComponent : IComponent
/// {}
/// </code>
/// </example>
[AttributeUsage( AttributeTargets.Class, AllowMultiple = true, Inherited = true )]
[BaseTypeRequired( typeof( Attribute ) )]
public sealed class BaseTypeRequiredAttribute : Attribute {
/// <summary>
/// Initializes new instance of BaseTypeRequiredAttribute
/// </summary>
/// <param name="baseType">Specifies which types are required</param>
public BaseTypeRequiredAttribute( Type baseType ) {
BaseTypes = new[] { baseType };
}
/// <summary>
/// Gets enumerations of specified base types
/// </summary>
public Type[] BaseTypes { get; private set; }
}
/// <summary>
/// Indicates that the marked symbol is used implicitly (e.g. via reflection, in external library),
/// so this symbol will not be marked as unused (as well as by other usage inspections)
/// </summary>
[AttributeUsage( AttributeTargets.All, AllowMultiple = false, Inherited = true )]
public sealed class UsedImplicitlyAttribute : Attribute {
[UsedImplicitly]
public UsedImplicitlyAttribute()
: this( ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default ) { }
[UsedImplicitly]
public UsedImplicitlyAttribute( ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags ) {
UseKindFlags = useKindFlags;
TargetFlags = targetFlags;
}
[UsedImplicitly]
public UsedImplicitlyAttribute( ImplicitUseKindFlags useKindFlags )
: this( useKindFlags, ImplicitUseTargetFlags.Default ) { }
[UsedImplicitly]
public UsedImplicitlyAttribute( ImplicitUseTargetFlags targetFlags )
: this( ImplicitUseKindFlags.Default, targetFlags ) { }
[UsedImplicitly]
public ImplicitUseKindFlags UseKindFlags { get; private set; }
/// <summary>
/// Gets value indicating what is meant to be used
/// </summary>
[UsedImplicitly]
public ImplicitUseTargetFlags TargetFlags { get; private set; }
}
/// <summary>
/// Should be used on attributes and causes ReSharper to not mark symbols marked with such attributes as unused (as well as by other usage inspections)
/// </summary>
[AttributeUsage( AttributeTargets.Class, AllowMultiple = false, Inherited = true )]
public sealed class MeansImplicitUseAttribute : Attribute {
[UsedImplicitly]
public MeansImplicitUseAttribute()
: this( ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default ) { }
[UsedImplicitly]
public MeansImplicitUseAttribute( ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags ) {
UseKindFlags = useKindFlags;
TargetFlags = targetFlags;
}
[UsedImplicitly]
public MeansImplicitUseAttribute( ImplicitUseKindFlags useKindFlags )
: this( useKindFlags, ImplicitUseTargetFlags.Default ) {
}
[UsedImplicitly]
public MeansImplicitUseAttribute( ImplicitUseTargetFlags targetFlags )
: this( ImplicitUseKindFlags.Default, targetFlags ) { }
[UsedImplicitly]
public ImplicitUseKindFlags UseKindFlags { get; private set; }
/// <summary>
/// Gets value indicating what is meant to be used
/// </summary>
[UsedImplicitly]
public ImplicitUseTargetFlags TargetFlags { get; private set; }
}
[Flags]
public enum ImplicitUseKindFlags {
Default = Access | Assign | InstantiatedWithFixedConstructorSignature,
/// <summary>
/// Only entity marked with attribute considered used
/// </summary>
Access = 1,
/// <summary>
/// Indicates implicit assignment to a member
/// </summary>
Assign = 2,
/// <summary>
/// Indicates implicit instantiation of a type with fixed constructor signature.
/// That means any unused constructor parameters won't be reported as such.
/// </summary>
InstantiatedWithFixedConstructorSignature = 4,
/// <summary>
/// Indicates implicit instantiation of a type
/// </summary>
InstantiatedNoFixedConstructorSignature = 8,
}
/// <summary>
/// Specify what is considered used implicitly when marked with <see cref="MeansImplicitUseAttribute"/> or <see cref="UsedImplicitlyAttribute"/>
/// </summary>
[Flags]
public enum ImplicitUseTargetFlags {
Default = Itself,
Itself = 1,
/// <summary>
/// Members of entity marked with attribute are considered used
/// </summary>
Members = 2,
/// <summary>
/// Entity marked with attribute and all its members considered used
/// </summary>
WithMembers = Itself | Members
}
/// <summary>
/// This attribute is intended to mark publicly available API which should not be removed and so is treated as used.
/// </summary>
[MeansImplicitUse]
public sealed class PublicAPIAttribute : Attribute {
public PublicAPIAttribute() { }
public PublicAPIAttribute( string comment ) { }
}
/// <summary>
/// Tells code analysis engine if the parameter is completely handled when the invoked method is on stack.
/// If the parameter is delegate, indicates that delegate is executed while the method is executed.
/// If the parameter is enumerable, indicates that it is enumerated while the method is executed.
/// </summary>
[AttributeUsage( AttributeTargets.Parameter, Inherited = true )]
public sealed class InstantHandleAttribute : Attribute { }
/// <summary> Indicates that method doesn't contain observable side effects. </summary>
[AttributeUsage( AttributeTargets.Method, Inherited = true )]
public sealed class PureAttribute : Attribute { }
[AttributeUsage( AttributeTargets.Parameter )]
public class PathReferenceAttribute : Attribute {
public PathReferenceAttribute() { }
[UsedImplicitly]
public PathReferenceAttribute( [PathReference] string basePath ) {
BasePath = basePath;
}
[UsedImplicitly]
public string BasePath { get; private set; }
}
}