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OpenHashing.cpp
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#include <iostream>
using namespace std;
const int TABLE_SIZE = 10;
class Node
{
public:
int data;
Node* next;
};
class HashTable
{
private:
Node* table[TABLE_SIZE];
public:
HashTable()
{
for (int i = 0; i < TABLE_SIZE; i++)
table[i] = NULL;
}
int hashFunction(int key)
{
return key % TABLE_SIZE;
}
void insert(int key)
{
int index = hashFunction(key);
Node* newNode = new Node();
newNode->data = key;
newNode->next = NULL;
if (table[index] == NULL)
table[index] = newNode;
else
{
Node* temp = table[index];
while (temp->next != NULL)
temp = temp->next;
temp->next = newNode;
}
}
void search(int key)
{
int index = hashFunction(key);
Node* temp = table[index];
bool found = false;
while (temp != NULL)
{
if (temp->data == key)
{
found = true;
break;
}
temp = temp->next;
}
if (found)
cout << "Key found in hash table\n";
else
cout << "Key not found in hash table\n";
}
void remove(int key)
{
int index = hashFunction(key);
Node* temp1 = table[index];
Node* temp2 = NULL;
bool found = false;
while (temp1 != NULL)
{
if (temp1->data == key)
{
found = true;
break;
}
temp2 = temp1;
temp1 = temp1->next;
}
if (found)
{
if (temp2 == NULL)
table[index] = temp1->next;
else
temp2->next = temp1->next;
delete temp1;
cout << "Key deleted from hash table\n";
}
else
cout << "Key not found in hash table\n";
}
void display()
{
for (int i = 0; i < TABLE_SIZE; i++)
{
Node* temp = table[i];
cout << "[" << i << "] -> ";
while (temp != NULL)
{
cout << temp->data << " -> ";
temp = temp->next;
}
cout << "NULL\n";
}
}
};
int main()
{
HashTable ht;
ht.insert(10);
ht.insert(20);
ht.insert(15);
ht.insert(7);
ht.insert(25);
cout<<"DISPLAYING : ";
ht.display();
ht.search(15);
ht.search(30);
ht.remove(20);
cout<<"AFTER REMOVING 20 DISPLAYING : ";
ht.display();
return 0;
}