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For uncertain reasons, currently the filter selection (nearest-neighbour / linear) is only available for users when opening a sprite from the file. It might be trivial to support it in all the factory methods (optionally?), and as a D3D_Sprite's property that may be changed anytime.
The text was updated successfully, but these errors were encountered:
For uncertain reasons, currently the filter selection (nearest-neighbour / linear) is only available for users when opening a sprite from the file. It might be trivial to support it in all the factory methods (optionally?), and as a D3D_Sprite's property that may be changed anytime.
The text was updated successfully, but these errors were encountered: