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fix double key input on windows due to crossterm 0.26 #1686

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May 14, 2023
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8 changes: 7 additions & 1 deletion src/input.rs
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
use crate::notify_mutex::NotifyableMutex;
use anyhow::Result;
use crossbeam_channel::{unbounded, Receiver, Sender};
use crossterm::event::{self, Event};
use crossterm::event::{self, Event, Event::Key, KeyEventKind};
use std::{
sync::{
atomic::{AtomicBool, Ordering},
Expand Down Expand Up @@ -113,6 +113,12 @@ impl Input {
arc_current.store(true, Ordering::Relaxed);

if let Some(e) = Self::poll(POLL_DURATION)? {
// windows send key release too, only process key press
if let Key(key) = e {
if key.kind != KeyEventKind::Press {
continue;
}
}
tx.send(InputEvent::Input(e))?;
}
} else {
Expand Down