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colorGame.js
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var theRgb = document.querySelector("#thergb");
var square = document.querySelectorAll(".square");
var message = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("button");
var modeButton = document.querySelectorAll("#mode");
var extraSquares = document.querySelectorAll("#squareHard")
var nSquare;
var displaySquare;
init();
resetButton.addEventListener("click",function(){ //setting up reset button
reset(nSquare);
});
function init()
{
nSquare = 6;
reset(nSquare);
setUpSquare();
setUpModeButton();
}
function setUpModeButton(){
for (var i = 0; i < modeButton.length; i++){ //setting up mode button
modeButton[i].addEventListener("click",function(){
modeButton[0].classList.remove("selected");
modeButton[1].classList.remove("selected");
this.classList.add("selected");
this.textContent == "Easy" ? nSquare = 3: nSquare = 6;
reset(nSquare);
});
}
}
function setUpSquare(){
for (var i=0; i < square.length; i++)
{
square[i].style.background = colorList[i]; //changing square's color
square[i].addEventListener("click",function(){ //when the square's clicked
var clickedSquare = this.style.background;
if (clickedSquare == pickedColor)
{
message.textContent = "Correct!";
resetButton.textContent = "Play Again?";
changeColor(clickedSquare);
h1.style.background = clickedSquare;
}
else
{
this.style.background = "#232323";
message.textContent = "Try Again";
}
});
}
}
function reset(nSquare){
colorList = generateRandomRgb(nSquare);
pickedColor = colorList[pickColor()];
theRgb.textContent = pickedColor;
for (var i = 0; i < square.length; i++)
{
if(colorList[i]){
square[i].style.display = "block";
square[i].style.background = colorList[i];
}
else{
square[i].style.display = "none";
}
}
h1.style.background = "steelblue";
resetButton.textContent = "New Colors";
message.textContent = "";
}
function changeColor(color) //change all square's color into a color (winning condition)
{
for (var j = 0; j < square.length; j++)
{
square[j].style.background = color;
}
}
function pickColor() //randomizing 0-5
{
var randomNumb = Math.floor(Math.random() * colorList.length);
return randomNumb;
}
function generateRandomRgb(n) //generating an array full of rgb
{
var arr = [];
for (var i = 0; i < n; i++)
{
arr[i] = randomRgb();
}
return arr;
}
function randomRgb() //randomizing rgb
{
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}