Releases: fedorovvl/tso_client
v1.5.8.1
[core] settings/arguments priority fix
[core] set AssemblyVersion and AssemblyFileVersion on build
[ui] chat panel width up to 1000px
[other] force game lang option fix
[other] disableEffectSounds check muted
What's Changed
New Contributors
Full Changelog: v1.5.8.0...v1.5.8.1
π‘ VirusTotal GitHub Action analysis:
v1.5.8.0
[feature] starmenu items hiding
[feature] customizable sounds
[feature] dropbox store
[core] launcher settings window
[core] 2fa support
[ui] localized adventure name in title
[ui] chat panel in MW mode
[ui] mails accept default route setting
What's Changed
- Update Servers.cs by @Cdrwbw in #383
- Update 0-lang-de-fr.js by @PiTi2k5 in #384
- Buff script update by @SasSam in #385
- Update mine rebuilder userscript by @SasSam in #386
- adding Explorer Time Matrix userscript by @SasSam in #387
- Some add translation fr-fr by @Cdrwbw in #388
- Update 0-common.js by @Catavasiya in #389
- Update user_zoneBuff.js by @PiTi2k5 in #396
- Update user_mine_rebuild.js by @PiTi2k5 in #395
- Update user_building_expansion.js by @PiTi2k5 in #394
- Update user_mine_rebuild.js by @PiTi2k5 in #398
New Contributors
- @SasSam made their first contribution in #385
- @Catavasiya made their first contribution in #389
Full Changelog: v1.5.7.0...v1.5.8.0
π‘ VirusTotal GitHub Action analysis:
v1.5.7.0
[feature] desktop notifications
[ui] infobar customization
[ui] separate settings by tabs
[ui] custom chat css
[battle] added buffs to templates
[MW] new window size setting
[buffs] needed buffs on container top
[LRU] LRU size setting extended
[LRU] remove duplicates option
[other] --window minimized arg
[shortcuts] relative base path support
[shortcuts] import: sort generals by type
[shortcuts] import: save selected generals when option changed (skills, transport)
What's Changed
- Building expansion via templates by @PiTi2k5 in #331
- ZoneBuffs via templates with load and save function by @PiTi2k5 in #335
- Update 0-lang.js by @Cdrwbw in #324
- Update 0-common.js by @Cdrwbw in #325
- Update 0-lang.js by @Mazimus332 in #336
- sorry by @Mazimus332 in #338
- Buildings with upgrade lvl 12 by @PiTi2k5 in #339
- Mines rebuild via templates with load and save function by @PiTi2k5 in #340
- fixed some global variables - Usage of all scripts was breaking some methods each other, sorry by @PiTi2k5 in #341
- Finally by @PiTi2k5 in #342
- adding deposit amount column by @GregSam in #345
- adding To Zone column in Generals script by @GregSam in #348
- Update 0-lang-es-pl-pt.js by @Mazimus332 in #361
- Update 0-lang-de-fr.js by @Cdrwbw in #362
- Update user_buildlist.js by @denser in #366
New Contributors
Full Changelog: v1.5.6.4...v1.5.7.0
π‘ VirusTotal GitHub Action analysis:
v1.5.6.4
[core] experimental multi windows feature
[core] support new shit from BB
[ui] ingame contextmenu
[ui] chat panel/font size setting
[ui] starmenu rows/cols setting
[other] highlight ball size setting
[other] translations updates
[spec] fix task by type feature
[spec] settings templating feature
[shortcuts] fix template retry load
[battle] show alert when queue finished
[battle] syschat battle info
[buff] not working building by any reason will not buffed when "only active" selected
What's Changed
- Update 0-lang.js by @krajanos in #278
- de-de by @PiTi2k5 in #281
- Update es-es, 0-lang.js by @Mazimus332 in #282
Full Changelog: v1.5.6.3...v1.5.6.4
π‘ VirusTotal GitHub Action analysis:
v1.5.6.3
[ui] new datetime format (main settings - datetime format)
[shortcuts] reimport fix, lru fix
[feature] last recently used (LRU) templates menu item
[feature] collections highlight. ubicollect support removed (main settings)
[buff] building level
[core] new timed queue logic
[spec] default task by spec type (spec window - settings icon)
[spec] depleted mines info
What's Changed
- Return to Star and Free all units history marker by @PiTi2k5 in #264
- de-de update by @PiTi2k5 in #273
- Update 0-lang.js by @Mazimus332 in #275
- Update 0-lang.js by @Cdrwbw in #276
Full Changelog: v1.5.6.2...v1.5.6.3
π‘ VirusTotal GitHub Action analysis:
v1.5.6.2
[army] window removed
[battle] includes all army functions
[battle] button icons
[battle] status icons
[spec] mass selection with name filter fixed
[shortcuts] save README file from export data
[shortcuts] new items (description, unload, to star)
[other] zone filter persist option
[other] absolute path support for tsofolder arg
[other] ES discord link
Full Changelog: v1.5.6.1...v1.5.6.2
π‘ VirusTotal GitHub Action analysis:
v1.5.6.1
[specduty] allows to open only on home island, playername removed
[spec] quick filter by name
[settings] template last folder resave, buff type based on building status
[shortcuts] menuitem retreat all
[shortcuts] partition renaming
[shortcuts] import/export
[shortcuts] sorting logic
[battle] allows to add generals from star to template
[ui] info icon in window title
[ui] shows loaded template filename in title
[other] various bugfixes
What's Changed
- hope all ok by @MkFera in #233
- es lang update by @Mazimus332 in #236
- round 2 :) by @Mazimus332 in #237
- updated translations by @krajanos in #238
- update de-de by @PiTi2k5 in #239
- pt-br update by @MkFera in #240
- update de-de wiki words by @PiTi2k5 in #241
- update de-de import/export by @PiTi2k5 in #243
- Update es-es by @Mazimus332 in #244
Full Changelog: v1.5.6.0...v1.5.6.1
π‘ VirusTotal GitHub Action analysis:
v1.5.6.0
[core] jQuery UI updated
[core] settings.json converted to plaintext
[ui] tanslation update
[ui] colorpicker for ok/fail/samegrid fields
[settings] name sorting type choice
[army] checked generals on top after reset
[army] load army button fix
[army] free army by category
[feature] battle window
[feature] shortcuts
[feature] hotkeys
[feature] buildings fast access
[other] specduty, spechide, collectibles added to main codebase (pls remove old from scripts)
[other] feedback window
What's Changed
- es lang update by @Mazimus332 in #216
- Update 0-lang.js by @Cdrwbw in #219
- Update 0-lang.js by @Mazimus332 in #220
- update de-de by @PiTi2k5 in #222
- Update es-es by @Mazimus332 in #224
- Added i18n for 'No collectibles found' by @inglevir in #225
- update de-de by @PiTi2k5 in #226
- update de-de round 2 fix (text was cutted) by @PiTi2k5 in #227
- Update 0-lang.js by @Mazimus332 in #228
- Update 0-lang.js by @Mazimus332 in #229
- use armyGetSpecialistFromID in all places by @adly98 in #231
- [army] show 0 when no available units by @adly98 in #232
New Contributors
Full Changelog: v1.5.5.2...v1.5.6.0
π‘ VirusTotal GitHub Action analysis:
v1.5.5.2
[ui] es, pl, de langs updated
[ui] mem usage stats menu item
[army] free army by category
[army] 5 sec delay after load/unload squads
[army] template reload button
[army] template reset keeps checkboxes
[army] squads sorter
[army] army checksum comparer when loading template
[army] required army calculation logic
[spec] don't show hidden spec
use BouncyCastle only on win < 10
--x64 argument to use x64 adobe air runtime instead x86
What's Changed
- Update user_adventures_shortcut.js by @Mazimus332 in #205
- Update 0-lang.js by @Mazimus332 in #206
- Polish translation update by @krajanos in #207
- Update user_adventures_shortcut.js by @Cdrwbw in #208
- update de-de by @PiTi2k5 in #209
- some bugs resolved by @MkFera in #210
- wrong free army counter by @MkFera in #211
- code by @MkFera in #212
- save msg restyling by @MkFera in #214
Full Changelog: v1.5.5.1...v1.5.5.2