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Tclinet build error,help #4
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This appears to occur when tchart hasn't been compiled or is compiled for a different build option. (debug, test release) To resolve this rebuild tchart, tcml, and tengine with the same options(debug), and then build tclient from the solution file in the tclient folder. |
Glad I helped. Actually didn't even look at this issue since I don't understand a damn thing. Also it doesn't match the issue template probably because the poster couldn't understand what "Steps to reproduce the problem" means. Did you have this problem too? And did you fix it using your method? Or are you just speculating? |
Steps to reproduce problem: Compile Tchart for release in TServer project build. Close project, open tclient project, and attempt to compile as 'Debug'.
Yes, I had the same problem when i was trying to compile a client. it
pretty clearly says it can't find anything in tchart:) Once i went back and
recompiled everything for debug it worked fine. I have recently setup a
server for myself and a few friends i played with on global. I am using
some public builds right now, haven't managed to compile a client/server
combo that works properly. I am slowly starting to understand the
client/server data exchange, any info you have on this would be
appreciated. I suspect you have moved on to better games:) I got interested
in this when they told me they were going to take global offline. On global we were guild Destiny.
Thanks again for your work on this, it is appreciated.
Ed
…On Thu, Feb 8, 2018 at 2:26 AM, GigaToni ***@***.***> wrote:
Glad I helped. Actually didn't even look at this issue since I don't
understand a damn thing. Also it doesn't match the issue template probably
because the poster couldn't understand what "Steps to reproduce the
problem" means. Did you have this problem too? And did you fix it using
your method? Or are you just speculating?
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Don't have any more info sorry.. And no I haven't moved on because the game is old or crap, but because I didn't had anyone who wanted to play a 10+ year old game |
We are really enjoying it. This game actually had quite a following until
zemi spoiled it with greed and the desire to kill players using "godmode"
gear and admin players. I am hoping to break this down until i can write
some utils or make use of what is there to add some basic content and clean
up the mess zemi made. After 5-6 years of playing it i have a good idea of
where they went wrong.
I was hoping not to have to reverse engineer everything but info for
this is very scarce and scattered all over. I will continue to plod on and
invite the people who miss the game the way it was, we'll work through it
eventually. You are more than welcome to come play with us :-) I will be
taking it off hamachi this weekend.
…On Thu, Feb 8, 2018 at 12:50 PM, GigaToni ***@***.***> wrote:
any info you have on this would be appreciated. I suspect you have moved
on to better games:)
Don't have any more info sorry.. And no I haven't moved on because the
game is old or crap, but because I didn't had anyone who wanted to play a
10+ year old game
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Expected Behavior
Actual Behavior
Steps to Reproduce the Problem
2> TClientGuildMark.obj:error LNK2001:无法解析的外部符号“unsigned long * dwTCOLOR”(?dwTCOLOR @@ 3PAKA)
2> TClientGuildMark.obj:error LNK2019:无法解析的外部符号“public:static struct tagTMANTLECOORDINFO * __cdecl CTChart :: GetTMANTLECOORD(struct tagTMANTLECOORDKEY)”(?GetTMANTLECOORD @ CTChart @@ SAPAUtagTMANTLECOORDINFO @@ UtagTMANTLECOORDKEY @@@ Z),该符号在函数“public:static struct tagTEXTURESET * __cdecl CTClientGuildMark :: GetMantleTexture(class CTMantleTextureKey const&,int)”(?GetMantleTexture @ CTClientGuildMark @@ SAPAUtagTEXTURESET @@ ABVCTMantleTextureKey @@ H @ Z)中被引用
2> TMiniDump.obj:error LNK2001:无法解析的外部符号“public:static class ATL :: CStringT <char,
Specifications
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