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2-3.Loading.md

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Loading

When content is loading, a blank or static screen can make it seem like your app is frozen, resulting in confusion and frustration, and potentially causing people to leave your app.

μ½˜ν…μΈ κ°€ λ‘œλ”© μ€‘μΌλ•Œ 빈 ν™”λ©΄μ΄λ‚˜ μ •μ§€λœ 화면을 보여쀀닀면, 앱이 λ©ˆμΆ°μžˆλŠ” λ“―ν•œ λŠλ‚Œμ„ μ£Όκ²Œλ˜μ–΄ μ‚¬μš©μžμ—κ²Œ ν˜Όλž€μŠ€λŸ½κ³  μ’Œμ ˆκ°μ„ λΆˆλŸ¬μΌμœΌν‚€λ©°, 잠재적으둜 앱을 λ– λ‚˜κ²Œ λ§Œλ“€ 수 μžˆμŠ΅λ‹ˆλ‹€.

Make it clear when loading is occurring. At minimum, show an activity spinner that communicates something is happening. Even better, display explicit progress so people can gauge how long they’ll be waiting.

Show content as soon as possible. Don’t make people wait for content to load before seeing the screen they're expecting. Show the screen immediately, and use placeholder text, graphics, or animations to identify where content isn't available yet. Replace these placeholder elements as the content loads. Whenever possible, preload upcoming content in the background, such as while an animation is playing or the user is navigating a level or menu.

Educate or entertain people to mask loading time. Consider showing hints about gameplay, entertaining video sequences, or interesting placeholder graphics.


ν˜„μž¬ λ‘œλ”© μ§„ν–‰ μ€‘μž„μ„ ν™•μ‹€νžˆ ν•˜μ„Έμš”.Β μ΅œμ†Œν•œ 무언가 μΌμ–΄λ‚˜κ³  μžˆλ‹€λŠ” 것을 μ•Œλ¦¬λŠ” μ›€μ§μ΄λŠ” μŠ€ν”Όλ„ˆλ₯Ό λ³΄μ—¬μ£Όμ„Έμš”. μ‚¬μš©μžκ°€ μ–Όλ§ˆλ‚˜ κΈ°λ‹€λ €μ•Ό ν•˜λŠ”μ§€ νŒλ‹¨ν•  수 μžˆλŠ” ν™•μ‹€ν•œ μ§„ν–‰ 상황을 μ•Œλ €μ£Όλ©΄ 더 μ’‹μŠ΅λ‹ˆλ‹€.

λ‚΄μš©μ„ μ΅œλŒ€ν•œ 빨리 λ³΄μ—¬μ£Όμ„Έμš”.Β μ‚¬μš©μžλ“€μ΄ μ˜ˆμƒν•˜λŠ” 화면을 보기 전에 μ½˜ν…μΈ λ₯Ό λ‘œλ”©ν•˜λŠ” 것을 κΈ°λ‹€λ¦¬κ²Œ ν•˜μ§€ λ§ˆμ„Έμš”. μ¦‰μ‹œ 화면을 보여주고, μ½˜ν…μΈ κ°€ 아직 μ‚¬μš© κ°€λŠ₯ν•˜μ§€ μ•Šλ‹€λŠ” 것을 보여주기 μœ„ν•΄ 문자 μž…λ ₯μ°½, κ·Έλž˜ν”½ ν˜Ήμ€ μ• λ‹ˆλ©”μ΄μ…˜μ„ μ‚¬μš©ν•˜μ„Έμš”. μ΄λŸ¬ν•œ μš”μ†Œλ“€μ€ μ½˜ν…μΈ  λ‘œλ”©μ΄ μ™„λ£Œλ˜λ©΄ λ³€κ²½ν•˜μ„Έμš”. κ°€λŠ₯ν•˜λ©΄ μ• λ‹ˆλ©”μ΄μ…˜μ΄ μž¬μƒλ˜λŠ” λ™μ•ˆμ΄λ‚˜ μ‚¬μš©μžκ°€ 메뉴λ₯Ό νƒμƒ‰ν•˜λŠ” λ™μ•ˆ 등에 λ°±κ·ΈλΌμš΄λ“œμ—μ„œ μΆ”κ°€ λ‚΄μš©μ„ 미리 λ‘œλ“œν•˜μ„Έμš”.

λ‘œλ”© μ‹œκ°„μ— μ‚¬μš©μžμ—κ²Œ 무언가λ₯Ό μ•Œλ €μ£Όκ±°λ‚˜, 그듀을 즐겁게 ν•˜μ„Έμš”.Β κ²Œμž„μ„ ν•  λ•Œ 도움이 λ˜λŠ” 힌트λ₯Ό λ³΄μ—¬μ£Όκ±°λ‚˜, μž¬λ°ŒλŠ” λΉ„λ””μ˜€, ν₯미둜운 μž…λ ₯μ°½ κ·Έλž˜ν”½ 등을 κ³ λ €ν•΄λ³΄μ„Έμš”.

원본 μ• λ‹ˆλ©”μ΄μ…˜μ€ ν•˜λ‹¨ ν™ˆνŽ˜μ΄μ§€ λ§ν¬μ—μ„œ Play κ°€λŠ₯ν•©λ‹ˆλ‹€.

Customize loading screens. Although standard progress indicators are usually OK, they can sometimes feel out of context. Consider designing a more immersive experience through custom animations and elements that match the style of your app or game.

For additional guidance, see Progress Indicators.

λ‘œλ”© 화면을 λ§ˆμŒλŒ€λ‘œ κΎΈλ©°λ³΄μ„Έμš”. 기본적인 μ§„ν–‰ 상황 ν‘œμ‹œμžλ„ μ’‹μ§€λ§Œ, μ‚¬μš©μžλŠ” λ•Œλ•Œλ‘œ λ¬Έλ§₯에 λ§žμ§€ μ•Šλ‹€κ³  λŠλ‚„ 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‹ μ˜ μ•±μ΄λ‚˜ κ²Œμž„μ˜ μŠ€νƒ€μΌμ— λ§žλŠ” 맞좀 μ• λ‹ˆλ©”μ΄μ…˜μ΄λ‚˜ μš”μ†Œλ₯Ό 톡해 μ’€ 더 λͺ°μž…도 높은 κ²½ν—˜μ„ λ””μžμΈμ„ μ œκ³΅ν•΄λ³΄μ„Έμš”.

μΆ”κ°€ κ°€μ΄λ“œ 라인은 Progress Indicators μ—μ„œ ν™•μΈν•˜μ„Έμš”.



μ• ν”Œ 곡식 λ¬Έμ„œ

https://developer.apple.com/design/human-interface-guidelines/ios/app-architecture/loading/