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README.md

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@@ -10,20 +10,20 @@ It was created from the merging of PabloMK7's Citra fork and the Lime3DS project
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The goal of this project is to be the de-facto platform for future development.
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> [!NOTE]
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> Azahar has not fully released yet. For this reason, there are no compiled binaries available for download.
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>
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> It is recommended that only developers and early adopters should use the emulator until our first stable release.
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>
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> Here be dragons.
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<!--
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# Installation
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### Windows & MacOS
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### Windows
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Download the latest release from [Releases](https://github.com/azahar-emu/azahar/releases).
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If you are unsure of whether you want to use MSYS2 or MSVC, use MSYS2.
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### MacOS
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Download the latest release from [Releases](https://github.com/azahar-emu/azahar/releases).
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The `macos-universal` download will work on both Intel and Apple Silicon Macs.
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---
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### Android
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The recommended method of downloading Azahar on Android is via the [Google Play store](https://play.google.com/store/apps/details?id=io.github.lime3ds.android).
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Azahar is available as an AppImage on the [Releases](https://github.com/azahar-emu/azahar/releases) page.
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A Flatpak distribution is currently being worked on.
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<!--
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We are also on Flathub:
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<a href=https://flathub.org/apps/org.azahar-emu.azahar><img width='180' alt='Download on Flathub' src='https://dl.flathub.org/assets/badges/flathub-badge-en.png'/></a>
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### Desktop
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```
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Operating System: Windows 10 (64-bit), MacOS 13 (Ventura), or modern 64-bit Linux
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CPU: x86-64 (64-bit) CPU. Single core performance higher than 1,800 on Passmark
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CPU: x86-64/ARM64 CPU (Windows for ARM not supported). Single core performance higher than 1,800 on Passmark
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GPU: OpenGL 4.3 or Vulkan 1.1 support
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Memory: 2GB of RAM. 4GB is recommended
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```

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