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pool_endpoint.js
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// Copyright 2013 Voxer IP LLC. All rights reserved.
var GO, // Global Object
http = require("http"),
inherits = require("util").inherits,
EventEmitter = require("events").EventEmitter;
var MAX_COUNT = Math.pow(2, 52); // if we need more than 51 bits, wrap around at 4,503,599,627,370,495.
// PoolEndpoint - a backend that requests can be sent to
// http: either require("http") or require("https")
// ip: host ip
// port: host port
// options: {
// ping: ping path (no ping checks)
// ping_timeout: in ms (5000)
// max_sockets: max concurrent open sockets (5)
// timeout: default request timeout in ms (60000)
// resolution: how often timeouts are checked in ms (1000)
// keep_alive: use an alternate Agent that does keep-alive properly (boolean) default false
// agent_ptions: {} an object for passing options directly to the Http Agent
// }
function PoolEndpoint(protocol, ip, port, options) {
options = options || {};
this.http = protocol;
this.healthy = true;
this.ip = ip;
this.address = ip;
this.port = port;
this.name = this.ip + ":" + this.port;
this.keep_alive = options.keep_alive || options.keepAlive;
this.agent_options = options.agent_options || options.agentOptions;
if (this.keep_alive) {
if (protocol === http) {
this.agent = new GO.KeepAliveAgent.HTTP(this.agent_options);
} else {
this.agent = new GO.KeepAliveAgent.HTTPS(this.agent_options);
}
} else {
this.agent = new protocol.Agent(this.agent_options);
}
this.agent.maxSockets = options.max_sockets || options.maxSockets || 5;
this.requests = {};
this.request_count = 0;
this.requests_last_check = 0;
this.request_rate = 0;
this.pending = 0;
this.successes = 0;
this.failures = 0;
this.filtered = 0;
this.timeout = (options.timeout === 0) ? 0 : options.timeout || (60 * 1000);
this.resolution = (options.resolution === 0) ? 0 : options.resolution || 1000;
if (this.resolution > 0 && this.timeout > 0) {
var self = this;
this.timeout_interval = setInterval(function () {
self.check_timeouts();
}, this.resolution);
}
// note that the pinger doesn't start by default, but in the future we might want to add an option for checking an endpoint before ever using it
this.ping_path = options.ping;
this.ping_timeout = options.ping_timeout || 5000;
this.pinger = new GO.PoolPinger(this);
}
inherits(PoolEndpoint, EventEmitter);
PoolEndpoint.prototype.close = function () {
clearInterval(this.timeout_interval);
// No more ping-ing.
this.ping_path = null;
var request_ids = Object.keys(this.requests);
for (var i = 0; i < request_ids.length; i++) {
var req_id = request_ids[i];
this.requests[req_id].on_aborted();
this.delete_request(req_id);
}
if (this.agent && typeof(this.agent.destroy) === 'function') {
this.agent.destroy();
}
};
// options: {
// timeout: request timeout in ms (this.timeout)
// encoding: response body encoding (utf8)
// data: string or buffer
// }
PoolEndpoint.prototype.request = function (options, callback) {
var has_retry = !!options.retry_filter,
req = new GO.PoolEndpointRequest(this, options, callback);
this.update_pending();
this.requests[req.id] = req;
req.start();
// If you want to retry, you can't stream.
if (has_retry) {
return;
}
return req;
};
PoolEndpoint.prototype.ready = function () {
if (! this.healthy) {
return false; // unhealthy endpoints are never ready
}
if (this.keep_alive) {
// if we are doing keep_alive and we have more sockets than active requests, we are ready
if (this.agent.sockets[this.name] && this.agent.sockets[this.name].length > this.pending) {
return true;
} else {
return false;
}
}
// we are ready if we currently have nothing to do
return this.pending === 0;
};
PoolEndpoint.prototype.stats = function () {
var socket_keys = Object.keys(this.agent.sockets);
var request_counts = [];
for (var i = 0; i < socket_keys.length; i++) {
var name = socket_keys[i];
var s = this.agent.sockets[name] || [];
for (var j = 0; j < s.length; j++) {
request_counts.push(s[j]._request_count || 1);
}
}
return {
name: this.name,
request_count: this.request_count,
request_rate: this.request_rate,
pending: this.pending,
successes: this.successes,
failures: this.failures,
filtered: this.filtered,
healthy: this.healthy,
socket_request_counts: request_counts
};
};
PoolEndpoint.prototype.check_timeouts = function () {
var now = Date.now(); // only run Date.now() once per check interval
var request_keys = Object.keys(this.requests);
for (var i = 0; i < request_keys.length; i++) {
var request = this.requests[request_keys[i]];
var expire_time = now - request.options.timeout;
if (request.last_touched <= expire_time) {
if (request.options.path !== this.ping_path) {
this.emit("timeout", request);
}
request.timed_out = true;
request.out_request.abort();
}
}
this.request_rate = this.request_count - this.requests_last_check;
this.requests_last_check = this.request_count;
};
PoolEndpoint.prototype.reset_counters = function () {
this.requests_last_check = this.request_rate - this.pending;
this.request_count = this.pending;
this.successes = 0;
this.failures = 0;
this.filtered = 0;
};
PoolEndpoint.prototype.update_pending = function () {
this.pending = this.request_count - (this.successes + this.failures + this.filtered);
if (this.request_count === MAX_COUNT) {
this.reset_counters();
}
};
PoolEndpoint.prototype.complete = function (err, request, response, body) {
this.delete_request(request.id);
this.update_pending();
request.done(err, response, body);
};
PoolEndpoint.prototype.request_succeeded = function (request, response, body) {
this.successes++;
this.complete(null, request, response, body);
};
PoolEndpoint.prototype.request_failed = function (err, request) {
this.failures++;
if (!request.destroyed) {
this.set_healthy(false);
}
this.complete(err, request);
};
PoolEndpoint.prototype.filter_rejected = function (err, request) {
this.filtered++;
this.complete(err, request);
};
PoolEndpoint.prototype.busyness = function () {
return this.pending;
};
PoolEndpoint.prototype.set_healthy = function (new_state) {
if (! this.ping_path) {
return; // an endpoint with no pingPath can never be made unhealthy
}
if (! new_state) {
this.pinger.start();
}
if (this.healthy !== new_state) {
this.healthy = new_state;
this.emit("health", this);
}
};
PoolEndpoint.prototype.setHealthy = PoolEndpoint.prototype.set_healthy;
PoolEndpoint.prototype.delete_request = function (id) {
delete this.requests[id];
};
module.exports = function init(new_global) {
GO = new_global;
return PoolEndpoint;
};