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run_mutliple.py
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# Written by Michelle Blom, 2019
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
from model import GameRunner,Player
from iplayer import InteractivePlayer
from naive_player import NaivePlayer
from random_player import RandomPlayer
from minimaxPlayer import MiniMaxPlayer
from utils import *
import random
import numpy as np
numRounds = 50
def runGame(n_random=0):
# players = [RandomPlayer(0), NaivePlayer(1), NaivePlayer(2),NaivePlayer(3)]
players = []
for i in range(n_random):
players.append(NaivePlayer(i))
for i in range(n_random, 4):
players.append(RandomPlayer(i))
gr = GameRunner(players, random.randint(0, 1000000000))
activity = gr.Run(False)
# print("Player 0 score is {}".format(activity[0][0]))
# print("Player 1 score is {}".format(activity[1][0]))
# print("Player 2 score is {}".format(activity[2][0]))
# print("Player 3 score is {}".format(activity[3][0]))
return [activity[0][0], activity[1][0], activity[2][0], activity[3][0]]
def computeAvg(arr):
return float(np.sum(arr)) / numRounds
if __name__ == "__main__":
for k in range(5):
totalScores = [0, 0, 0, 0]
victories = [0, 0, 0, 0]
print(f"{k} minimax players vs {4-k} naive players:")
for _ in range(numRounds):
newScores = runGame(n_random=k)
victories[newScores.index(max(newScores))] += 1
for i in range(len(newScores)):
totalScores[i] += newScores[i]
print(victories)
print(list(map(computeAvg, totalScores)))
#print("Player 0 round-by-round activity")
#player_trace = activity[0][1]
#for r in range(len(player_trace.moves)):
# print("ROUND {}".format(r+1))
# for move in player_trace.moves[r]:
# print(MoveToString(0, move))
# print("Score change {}".format(player_trace.round_scores[r]))
#print("Bonus points {}".format(player_trace.bonuses))