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DataStructures.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{464251A0-3667-42BA-A3D5-0581D65C442B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DataStructures</RootNamespace>
<AssemblyName>DataStrcutres</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Dictionaries\CuckooHashTable.cs" />
<Compile Include="Dictionaries\OpenScatterHashTable.cs" />
<Compile Include="Graphs\DirectedSparseGraph.cs" />
<Compile Include="Graphs\DirectedWeightedSparseGraph.cs" />
<Compile Include="Graphs\UndirectedWeightedDenseGraph.cs" />
<Compile Include="Graphs\UndirectedWeightedSparseGraph.cs" />
<Compile Include="Graphs\WeightedEdge.cs" />
<Compile Include="Hashing\PrimeHashingFamily.cs" />
<Compile Include="Hashing\UniversalHashingFamily.cs" />
<Compile Include="Heaps\BinomialMinHeap.cs" />
<Compile Include="Lists\SkipList.cs" />
<Compile Include="Lists\SkipListNode.cs" />
<Compile Include="Trees\AugmentedBinarySearchTree.cs" />
<Compile Include="Trees\AVLTree.cs" />
<Compile Include="Trees\AVLTreeNode.cs" />
<Compile Include="Trees\BinarySearchTree.cs" />
<Compile Include="Trees\BinarySearchTreeNode.cs" />
<Compile Include="Trees\IBinarySearchTree.cs" />
<Compile Include="Heaps\IMaxHeap.cs" />
<Compile Include="Heaps\IMinHeap.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Lists\Stack.cs" />
<Compile Include="Lists\ArrayList.cs" />
<Compile Include="Lists\DLinkedList.cs" />
<Compile Include="Lists\SLinkedList.cs" />
<Compile Include="Lists\Queue.cs" />
<Compile Include="Heaps\BinaryMinHeap.cs" />
<Compile Include="Heaps\BinaryMaxHeap.cs" />
<Compile Include="Common\Helpers.cs" />
<Compile Include="Heaps\KeyedPriorityQueue.cs" />
<Compile Include="Heaps\MinPriorityQueue.cs" />
<Compile Include="Common\Comparers.cs" />
<Compile Include="Trees\RedBlackTree.cs" />
<Compile Include="Trees\RedBlackTreeNode.cs" />
<Compile Include="Trees\TreeDrawer.cs" />
<Compile Include="Dictionaries\ChainedHashTable.cs" />
<Compile Include="Lists\DLinkedList_KeyValue.cs" />
<Compile Include="Common\PrimesList.cs" />
<Compile Include="Graphs\UndirectedDenseGraph.cs" />
<Compile Include="Graphs\UndirectedSparseGraph.cs" />
<Compile Include="Graphs\IGraph.cs" />
<Compile Include="Graphs\DirectedDenseGraph.cs" />
<Compile Include="Graphs\DirectedWeightedDenseGraph.cs" />
<Compile Include="Graphs\IWeightedGraph.cs" />
<Compile Include="Graphs\CliqueGraph.cs" />
<Compile Include="Trees\Trie.cs" />
<Compile Include="Trees\TrieMap.cs" />
<Compile Include="Trees\TrieMapNode.cs" />
<Compile Include="Trees\TrieNode.cs" />
<Compile Include="Graphs\UnweightedEdge.cs" />
<Compile Include="Graphs\IEdge.cs" />
<Compile Include="SortedCollections\SortedList.cs" />
<Compile Include="SortedCollections\SortedDictionary.cs" />
<Compile Include="Trees\RedBlackTreeMap.cs" />
<Compile Include="Trees\RedBlackTreeMapNode.cs" />
<Compile Include="Trees\BinarySearchTreeMapNode.cs" />
<Compile Include="Trees\BinarySearchTreeMap.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<None Include="Data\PrimesDocument_10K.csv">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="Data\PrimesDocument_10K.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="SortedCollections\" />
</ItemGroup>
</Project>