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script.js
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//canvas
let canvas;
let boardWidth = 780;
let boardHeight = 720;
let context;
//bird
let birdHeight = 24;
let birdWidth = 34;
let birdX = boardWidth/8;
let birdY = boardHeight/2;
let birdImage;
let bird = {
x : birdX,
y : birdY,
width : birdWidth,
height : birdHeight
}
//pipes
let pipeArray = [];
let pipeWidth = 64;
let pipeHeight = 512;
let pipeX = boardWidth;
let pipeY = 0;
let topPipeImg;
let bottomPipeImg;
//score
let score = 0;
let HighScore = 0;
//game Over
let gameOver = false;
//physics
let velocityX = -2;//pipes moving left Speed
let velocityY = 0;//bird Jump seed
let gravity = 0.4;
window.onload = function(){
canvas = document.getElementById("canvas");
canvas.width = boardWidth;
canvas.height = boardHeight;
context = canvas.getContext('2d');
//load image bird
birdImage = new Image();
birdImage.src = "./assets/flappybird.png";
birdImage.onload = function(){
context.drawImage(birdImage,bird.x, bird.y, bird.width, bird.height);
}
//load the pipes
topPipeImg = new Image();
topPipeImg.src = "./assets/toppipe.png"
bottomPipeImg = new Image();
bottomPipeImg.src = "./assets/bottompipe.png";
requestAnimationFrame(Update);
setInterval(placePipes,2000);
document.addEventListener("keydown",moveBird);
}
function Update(){
requestAnimationFrame(Update);
if(gameOver){
return;
}
context.clearRect(0,0,canvas.width,canvas.height);
//bird
velocityY += gravity;
bird.y = Math.max(bird.y+velocityY,0);
context.drawImage(birdImage,bird.x, bird.y, bird.width, bird.height);
if(bird.y > canvas.height){
gameOver = true
}
//pipe
for(let i=0;i<pipeArray.length;i++){
let pipe = pipeArray[i];
pipe.x += velocityX;
context.drawImage(pipe.img,pipe.x,pipe.y,pipe.width,pipe.height);
if(!pipe.passed && bird.x > pipe.width+pipe.x){
score += 0.5;
pipe.passed = true;
}
if(detectCollision(bird,pipe)){
gameOver = true;
}
}
//clear
while(pipeArray.length >0 && pipeArray[0].x < -pipeWidth){
pipeArray.shift()
}
//Score
context.fillStyle = "white";
context.font = "45px sans-serif";
context.fillText(score,5,45);
context.font = "25px sans-serif";
context.fillText("HighScore: ",5,85);
if(score > HighScore){
context.fillText(score,130,85);
}else{
context.fillText(HighScore,130,85);
}
if(gameOver){
context.font = "45px sans-serif";
context.fillText("GAME OVER",20,320);
context.fillText("Score:",20,360);
context.fillText(score,155,360);
context.fillText("High Score:",20,400);
if(score> HighScore){
context.fillText(score,255,400);
}else{
context.fillText(HighScore,255,400);
}
}
}
function placePipes(){
if(gameOver){
return;
}
let randomPipeY = pipeY - pipeHeight/4 - Math.random() *pipeHeight/2;
let openingSpace = canvas.height/4;
let topPipe = {
img : topPipeImg,
x : pipeX,
y : randomPipeY,
width : pipeWidth,
height : pipeHeight,
passed : false,
}
pipeArray.push(topPipe);
let bottomPipe = {
img : bottomPipeImg,
x : pipeX,
y : randomPipeY + pipeHeight + openingSpace,
width : pipeWidth,
height : pipeHeight,
passed : false,
}
pipeArray.push(bottomPipe);
}
function moveBird(e){
if(e.code === "Space" || e.code === "ArrowUp"){
//jump
velocityY = -6;
if(gameOver){
if(score > HighScore){
HighScore = score;
}
bird.y = birdY;
pipeArray=[];
score = 0;
gameOver = false;
}
}
}
function detectCollision(a,b){
return a.x <b.x + b.width &&
a.x + a.width > b.x &&
a.y <b.y + b.height &&
a.y + a.height > b.y
}