Texture Upscaling - Efficient Workflow? #2647
TR-Spartan
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What does everyone think about using the RTX Remix tool from Nvidia to remaster the textures of the game? I don't know too much about it personally, but I do know that it is compatible with Zero Hour and it would be really cool to also have ray tracing automatically added for us through this platform. In addition, it may be a more efficient way of upscaling and remastering the textures instead of doing it manually.
Or perhaps it may be better to have this as a visual mod instead. Thoughts?
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