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Game Desynchronizing in Vaults, Magnets Spray Items and Mobs Freeze in Place #1252

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yinkly opened this issue Sep 30, 2024 · 3 comments
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@yinkly
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yinkly commented Sep 30, 2024

Issue Description:

In Vault Hunters 3, every few vaults, I experience significant mob desynchronization. Mobs will occasionally freeze in place but remain attackable (sometimes), dropping items upon death. However, their hitbox and model persist in the world even after they are defeated. Additionally, when this occurs, my magnet malfunctions, causing items to spray outward instead of collecting them properly. These items remain suspended in the air as though they are being attracted by another player's magnet. When this happens it is causing a significant amount of Framerate lag.

I am playing on an online server with one other player, but we play in completely separate areas.

Expected Behavior:

Mobs should die correctly, and their hitboxes should despawn after death.
The magnet should function as intended, pulling items toward the player without scattering or malfunctioning.
No desynchronization or lag spikes related to mob behavior or item collection.

Additional Information:

Playing in multiplayer server
No issues outside of vaults
Both players are in separate areas when this happens

Linked is a spark profile outside of the vault https://spark.lucko.me/Juyl3jEyL8

@yinkly
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yinkly commented Sep 30, 2024

Here are some photos of it happening, leaving the room and coming back sometimes will fix this issue.
2024-09-30_19 09 38
2024-09-30_19 11 29

@yinkly
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yinkly commented Oct 1, 2024

Update: although the items spray out visually, if I walked over to where they originally dropped, items will be picked up as normal.

@joshuaepstein
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Is this still occurring? Could you provide an updated spark profile or a video of this happening?

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